Is there a way to ‘create’ a usermessage object? There is a function I’m trying to use, but it’s usually only used with usermessages. As such, the only arg is the usermessage arg, so I was wondering if I could somehow create a usermessage object and send it that.
It’s hard for me to explain so here is some example code:
//Note - this would all be clientside
//Here is the function I’m trying to access, that I also do not want to edit for certain reasons
local ply = um:ReadEntity()
//Do something important with ply
//Here is my own function trying to use this
DoThing(?) //Can I put anything here and make it work?