creating, moving then removing text

OK I have been trying to create a function that creates text on the HUD that moves in a random direction then removes after about 3 seconds.

I tried searching the wiki, but had no luck

Any help is appreciated


**[Draw.DrawText](** + **[Gamemode.HUDPaint](** + **[Math.random](** = Win

thanks Entoros, I know about those on there own, and have them working fine in other areas.

But more specifically my problem is the text draws to the HUD as soon as I spawn and remains there.