i need a way to create occluders(they block rendering. some maps use them in spawnrooms to prevent rso). in lua. how would i do that.
i forgot to mention occluders are hammer entitys.
i forgot to mention rso is reliable snapshot overflow.
i forgot to mention im out of things to bump this with and i need a answer.
did i mention i really need a answer?
Either nobody knows how to do this, or it is not possible.
What is keeping you from doing this in hammer?
You cannot create brush entities without recompiling the map. A new entity that simulates the behavior of an occluder could be made with Lua though.
that could be usefull. i myself do not need to create occluders but i know someone whos working on a project that could make all spacebuilders jizz but it wont work at all without a occluder or occluder like entity.