Hello again Facepunch.
I am currently making a SWEP, and I want to create particles in-front of the player’s view, yet I do not know how to do so.
The custom particle is in its own lua file. I’ve been looking for hours but can’t seem to figure this out.
I’ve tried using the following:
[lua]if (SERVER) then
local particle = EffectData()
But I don’t think that’s really what I want, plus it doesn’t work with my viewmodel as it has no attachments. That’s okay though since I don’t really want the particles coming from the model itself.
I’m trying to go for what is seen here:
Advice anyone? Detailed solutions are heavily appreciated.
(I’m hoping to get a similar result to the eating effect seen in the Popcorn SWEP.)