I’ve got a whole heap of Cryengine models that I’m trying to convert to something 3DS Max can use, but I’ve not been able to find anything that can convert some of the file formats. I’ve tried to get the Cryengine 5 sandbox editor working, but it won’t launch and from what I can figure out, it’s not going to work unless I upgrade to Windows 10 (so, never).
I’ve managed to find a tool that can convert .cgf, but I’m still struggling with .cga, .chr, and .cdf (though I’m not so sure that last one actually contains anything useful). Bones and original rigging are unnecessary, so even something that can convert them to .obj would be fine.
The other thing i’m having trouble with is the textures, since Cryengine splits up the textures into multiple .dds files that need combining before they can be used properly. I’ve found a tool that can fix a couple of them, but it doesn’t work for most of them and I kind of need them all.
Anyone experienced with Cryengine know any other tools or workarounds?