While I love the official support for gun game in CS:GO, I’m a bit disappointed with only two maps for it. And on top of that, they are both symmetrical. Symmetry is just lazy map design in my opinion. So instead of complaining about it on the Steam User Forums or something counter-productive like that, I made my own arsenal map. I wanted it to really stand apart from other CS:GO maps, so it’s very colorful and mainly takes place indoors. Each section of the map was made to be unique and recognizable to make the map easy to navigate and remember.
Anyway, this is just a ‘prerelease’ I guess. It’s not the final version. I’m releasing it now mainly to catch small errors and whatnot before CS:GO goes public. I’ve still got a couple of things to add or tweak, but I just can’t get myself to keep working on it without getting some community feedback.
**DISCLAIMER: This map has nothing to do with the recent movie theater shooting in Colorado. **It was first designed over a year and a half ago and I’ve been working on the actual map off and on since April.
Credit to Firegod522 for the amazing night skybox. Shamelessly stolen because I tried making one and it looked terrible. Also, I’m sorry for running DXT1 compression on it, that won’t happen with the full release.
To run the map, you have to start a game on one of the other arsenal maps and switch to ar_cinema in the dev console. I could’ve added it to gamemodes.txt to make it accessible through the main menu, but that tends to be overwritten whenever they update the game and makes it incompatible with other custom maps that use the same tactic.
- more mirrors coming soon