This is only the alpha, so it’s not finished yet. The lighting, textures and models are all placeholders. However, the map still functions properly. I’m posting the alpha version here to get some opinions on the gameplay of the map. If there are any gameplay changes that should be made, please let me know.
de_pollution takes place in a power plant that was recently caught leaking toxic waste into a local river, causing it to be temporarily shut down. The terrorists see this as the perfect opportunity to strike the vulnerable plant.
Like I said before, this is not the release. It’s only the basic alpha. I would greatly appreciate some suggestions on the gameplay. What should I change? Right now I believe A site needs one more CT entrance, but I’m not sure where. B site seems to work really well the way it is. I’ve tested the map with my friends multiple times, and we’ve got the timing down almost perfect. The two teams meet each other near the bombsites and chokepoints at relatively the same time.
Thanks for taking the time to read all of this.