Is there a way to see exactly what materials/models are missing from gmod maps that have CS:S assets in them? For like deathrun and TTT.
You’d have to decompile the map and see. It’s probably best to just own CS:S.
Is there a .bsp explorer or something that you know of I could use for that?
Thanks a bunch! And i’m guessing use sourceSDK for the .vmf file?
Go to cstrike directory and then go to bin, then hammer editor.
Open the decompiled .vmf in there.
Well I tried opening the vmfs in hammer and it worked for one map. The others it just crashes saying it can’t find a certain model.