[CSGO] AR_Picnic (beta)

a arena rats map of a picnic.

This map will be improved in the next iteration based on player feedback.

I hope to playtest on a few servers so if it get’s hosted, let me know!

http://files.gamebanana.com/img/ss/mips/57b2094eb9167.jpg

http://images.akamai.steamusercontent.com/ugc/448492380771495074/27BAB0CA0A24EC9C5EE3BF9E8453B58870251EDA/

Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=744922186

Gamebanana: http://gamebanana.com/mips/1953

Compile in HDR only if you aren’t already.

I’ll definitely be recompiling in hdr, but when i do now, it turns the lighting on all my models completely black…but still has its texture, i can tell by when i shoot next to the black model, it becomes lit for just a second, long enough to see the texture

Do you compile with -staticproplighting and -staticproppolys?

For the final compile before release, compiling with -final should also let you not have to use those lines to get the best lighting, shadows, etc