[CSGO] de_nugget

Hello! This is a WIP of my first Source engine map - a discreet casino set in an urban environment. It focuses on vertical engagements and indoor combat while primarily targeting 5v5 competitive play.


That’s a very neat map, but I think you’re going to want to add corners to that shack and supports for that roof with the car under it shown in the second-last screenshot. Other than that, it’s decent enough.

The outside seem blocky. Do a proprun.
More details on the street.
More details on these walls.
I would align the hole with the texture.
If you remove this barrel the player has better cover for A.
The barrel forces the player into the wall, so I’d playerclip the edge of the gate to increase flow.