Is there any way to animate the Counter-Strike Source player models (ct_urban.mdl, not urban.mdl) to animate properly with all the body offsets and such?
Right now I only got the animations for run, walk, crouch and jumping to work, but the body offsets aren’t working properly. As shown here.
The player model is not aiming at all, and is just facing straight, how would I fix this?
Also, my second question is, how would I be able to blend the body offset and hand offset sequences that the model has?
I know that it blends about 3 or so sequences at one time to make one animation and to show it properly.