CSS Hexed Model problem

I have caught myself in another Hexing predicament of the model becoming Black and Purple and I don’t know what I have done wrong now. I will show you my paths and such for you guys to analyze.

garrysmod\garrysmod\materials\models\player\CT_H46\ct_sas.vmt - ct_sas.vtf - ct_sas_glass.vmt - ct_sas_glass.vtf - ct_sas_glass_spec.vtf - ct_sas_normal.vtf
ct_sas.vmt:


"vertexlitgeneric"
{
	"$baseTexture" "models/player/CT_H46/ct_sas"
        "$envmap" 			"env_cubemap"
        "$bumpmap" "models/player/CT_H46/ct_sas_normal"
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 0.3
	"$envmapsaturation" 0.7
	"$envmaptint" "[ 0.36 0.36 0.36 ]"
}


ct_sas_glass.vtf:


"vertexlitgeneric"
{
	"$baseTexture" "models/player/CT_H46/ct_sas_glass"
	

// Specularity
	"$envmap" 			"env_cubemap"
	"$envmapmask" "models/player/CT_H46/ct_sas_glass_spec"


// Transparency
	"$translucent" 1
	
	
}


garrysmod\garrysmod\models\CT_H46\CT_H46.dx90.vtx - CT_H46.mdl - CT_H46.phy - CT_H46.sw.vtx - CT_H46.vtx - CT_H46.vvd

CT_H46.mdl:

http://uppix.net/4/e/f/3276871d22a4fd173bc26b9e2fca1.png

http://uppix.net/5/0/8/12b8d7ceee9b81f567250a444a399.png

Thank you for looking into it.

Bump.

What was the original model name and patH?

I got the model from the GCF and it was in cstrike\models\player and all the files were found there. It was called “ct_sas”.

Bump again.

Anyone.