When you have cubemaps in a map and you finishing compiling and then building them. Do I use the bsp that is saved in ep2 or were I have it saved?
Yes, they are inside of the BSP in the maps folder.
Hint: For almost all (especially short) questions: http://www.facepunch.com/threads/1089229
In the maps folder of what? EP2? Or were I have them saved?
And I will be sure to ask there next time.
when you build the cubemaps it saves the cubemap data to what ever BSP file you were running when you compiled them