Does anyone know how to add custom animations to viewmodels with the .qc file?
For example, if I wanted to add an animation for mantling over something, what would I name it. I already tried ACT_VM_MANTLE, but for some reason, I’m unable to call it in game.
Is there something I’m doing wrong? I’ve seen other weapons do this, so why won’t it work for me?
It looks like this:
$sequence mantle "mantle" ACT_VM_MANTLE 1 snap rotate -90 fps 30.00