I’m working on a project with a friend of mine that involves a custom FGF file with special entities that we’ll implement down the line when we get engine access in the future. Is there any way to import custom FGD files into Hammer 2 for Alyx like there were back in Source 1 days? I haven’t found a way so I’ve resorted to editing
base.fgd for now.
Thank you ahead of time.
Also - neat idea - allow Hammer to autorefresh loaded FGD files if one is saved while loaded in. Just to eliminate the need to do it manually.