Custom Model compiles into a different size.

I made a model in XSI Mod Tool 6.01. I compiled it and placed it on a map, and it was a different size then what is was supposed to look like in the mod tool. I tried rescaling it in the Mod Tool but no matter what, it always is smaller. like in this picture:

http://s1017.photobucket.com/albums/af295/dog996/?action=view&current=helpmeh.jpg

use the $scale command in your QC file

where do i put it? wherever i put it the qc file wont work, when i try to compile it does not finish compiling.

$modelname “<modelfolder>/<model>.mdl”
$model “Body” “prop_banner_reference.smd”
$lod 30
{

}
$cdmaterials “models/noesis/hd”
$hboxset “default”
$surfaceprop “plastic”
$keyvalues { prop_data { “base” “plastic.Small” } }
$illumposition -0.000 0.000 0.000
$sequence idle “prop_banner_idle” fps 30.00
$collisionmodel “prop_banner_phys.smd” {

$concave
$mass 1.0
$inertia 1.00
$damping 0.00
$rotdamping 0.00

}

I don’t know much about XSI Mod Tool, but the $scale command should work if you place it at the beginning of the QC:


$scale 5.0
$modelname "<modelfolder>/<model>.mdl"
$model "Body" "prop_banner_reference.smd"
$lod 30
{

}
$cdmaterials "models/noesis/hd"
$hboxset "default"
$surfaceprop "plastic"
$keyvalues { prop_data { "base" "plastic.Small" } } 
$illumposition -0.000 0.000 0.000
$sequence idle "prop_banner_idle" fps 30.00
$collisionmodel "prop_banner_phys.smd" {

$concave
$mass 125.0
$inertia 1.00
$damping 0.00
$rotdamping 0.00
}

EDIT: make sure you scale the physics values as well, otherwise your prop will float around like a gigantic volleyball. I multiplied the mass by the cube of the scale, so 1 * (5 ^ 3) = 125.

[quote=“KIkKom3n33, post:3, topic:20447”]

where do i put it? wherever i put it the qc file wont work, when i try to compile it does not finish compiling.


$lod 30
{

}


I’m guessing thats why it wont compile, remove it.

Try this (i’ve removed the pointless stuff):


$modelname "props/banner.mdl"

$scale 5.0
$model prop "prop_banner_reference.smd"

$cdmaterials "models/noesis/hd"

$keyvalues { prop_data { "base" "plastic.Small" } } 

$sequence idle "prop_banner_idle" fps 30.00
$collisionmodel "prop_banner_phys.smd" {

$mass 125.0
$inertia 1.00
$damping 0.00
$rotdamping 0.00
}