Custom Physics Gibs Question

Hey Peeps

Was wondering if it’s possible to make my custom models have custom physical gibs that interact with the player / players and interact with each other

Here is a video of what i mean:

Any information would be appreciated


Eh… Don’t think so, unless you play on a newer version of the Source Engine like L4D. The concrete pillars in No Mercy have gibs that collide with you and can hurt you if they get in contact with you

There must be a way though because when i break the gibs up they break into further gibs which can be knocked about and stuff

Don’t you define MDL’s in the keyvalues part for the gibs. If you compile those with collision they will probably be collideable.