I want to replace the walking and running animations for a player model. How would I do that? From what I understand, you make the animation using the model then just export the skeleton and animation. What do I need to include in the .qc when I compile the model? and is there a list of other animations I can replace such as noclip or crouching.
There is. Decompile an existing animation file with Crowbar to get a good QC example.
EDIT: Hey now, this is an exception. Just because Max was nice enough to provide source files doesn’t mean everyone else will.
why decompile when i provide the source files to the gmod player animations
Because it’s not as fun that way.