Custom Police jobs, I cant get them to use commands [help]

I know this is dumb post but i need help with this i made a custom police officer job and i want it to do /wanted or /warrant, i searched up the problem i was having people are saying add to the Gamemod.CivilProtection it still doesn’t work

GAMEMODE.CivilProtection= {
[TEAM_POLICE] = true,
[TEAM_CHIEF] = true,
[TEAM_MAYOR] = true,
}

I dont know, how its suppose to be done i have a category for the police i am not sure if that messing it up

DarkRP.createCategory{
name = “Government”,

The job i have is:

TEAM_PoliceOfficer = DarkRP.createJob(“Police Officer”, {
color = Color(77, 192, 255, 255),
model = {
“models/taggart/police01/male_01.mdl”,
“models/taggart/police01/male_02.mdl”,
“models/taggart/police01/male_03.mdl”,
“models/taggart/police01/male_04.mdl”,
“models/taggart/police01/male_05.mdl”,
“models/taggart/police01/male_06.mdl”,
“models/taggart/police01/male_07.mdl”,
“models/taggart/police01/male_08.mdl”,
“models/taggart/police01/male_09.mdl”
},
description = [[Protect the city]],
weapons = {“unarrest_stick”, “stunstick”, “weaponchecker”, “darkrp_handcuffs”, “door_ram”, “m9k_remington870”, “m9k_usp”, “arrest_stick”},
command = “PoliceOfficer”,
max = 6,
salary = 120,
admin = 0,
vote = true,
hasLicense = true,
candemote = true,
category = “Government”,
PlayerLoadout = function(ply) – this line is added. Remember a comma at the end of above line if it is not there.
ply:SetHealth(100)
ply:SetArmor(100)
ply:SetWalkSpeed(250)
ply:SetRunSpeed(300)
end,
})

If i add it to the gamemode it will say its nil, It also says that i am not eh right job to. In disabledDefaults.lua i also put [“cp”] = true,


(User was banned for this post ("Stick to one thread, don't make duplicate threads" - Shendow))

GAMEMODE.CivilProtection= {
[TEAM_POLICE] = true,
[TEAM_CHIEF] = true,
[TEAM_MAYOR] = true,
}

Requires the job name. So it’d look like this

GAMEMODE.CivilProtection= {
[TEAM_POLICE] = true,
[TEAM_CHIEF] = true,
[TEAM_MAYOR] = true,
[TEAM_PoliceOfficer] = true,
}

It doesnt work
GAMEMODE.CivilProtection= {
[TEAM_POLICE] = true,
[TEAM_CHIEF] = true,
[TEAM_MAYOR] = true,
[TEAM_PoliceOfficer] = true,
}
I put that and i get this

[ERROR] A runtime error has occurred in “addons/darkrpmodification/lua/darkrp_customthings/jobs.lua” on line 33.
The best help I can give you is this:

A table is being indexed by something that does not exist (table index is nil).

Hints:
- The thing between square brackets does not exist (is nil).

The responsibility for the error above lies with (the authors of) one (or more) of these files:
1. addons/darkrpmodification/lua/darkrp_customthings/jobs.lua on line 33
2. gamemodes/darkrp/gamemode/libraries/fn.lua on line 84
3. gamemodes/darkrp/gamemode/libraries/fn.lua on line 84
4. gamemodes/darkrp/gamemode/libraries/modificationloader.lua on line 137
5. gamemodes/darkrp/gamemode/libraries/modificationloader.lua on line 148
6. gamemodes/darkrp/gamemode/init.lua on line 111
------- End of Simplerr error -------

  1. error - [C]:-1
  2. doInclude - gamemodes/darkrp/gamemode/libraries/simplerr.lua:530
    3. loadCustomDarkRPItems - gamemodes/darkrp/gamemode/libraries/modificationloader.lua:137
    4. Couldn’t Load Init Script: ‘darkrp/gamemode/init.lua’

Like i said i make a Category called government that has this job in it. Do i have to get rid of it?

You already have one thread about this exact same thing?:why:

Well that wasn’t very helpful.

The team needs to be declared before the table, just like I said in the last thread.

Can you show me an example?