Alright, I’ve been working on a model in Blender, fairly simple just 6 uv circles. Now, the only problem I’m having is adding textures to it. I want to give the object a face, I’ve found out how to add the texture, but when I view the preview, the face tends to be used all over the main body, rather than once in front like I want it to.
What I’m hoping is that somebody could offer some help such as what size dimensions I should use for the texture, and how to get it to not repeat, and only appear once where I want it to appear. Also, keep in mind that I have little knowledge of blender, so images and steps may work better.
After that, if somebody would also be willing to make it into a rag doll for me, or point me towards a simple guide of how to do it myself, I’d appreciate that.
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