The title pretty much says it all, however there are a few important details I should add.
- I am using Acecool’s fix properly, I even used print() statements to ensure it was working correctly.
- I call emitter:Finish() in all my effects.
- It happens when about 10 players are standing in a group near the gas station on any of the Evocity maps.
I have been trying for countless hours to solve this problem, if anyone has any suggestions, fixes or thoughts on what could cause it it’d be greatly appreciated.
Edit: Before anyone asks I do not do render.SetBlend(0) and leave it anywhere in the script.
Edit: The issue seems to be specific to Tiramisu 2