Damage not working

Ok, all the weapons im using besides a rpg wont work like they wont hurt anyone but the rpg kills people. anyone got any ideas why this is?



GM.NoPlayerSuicide = true			// Set to true if players should not be allowed to commit suicide.
GM.NoPlayerDamage = false			// Set to true if players should not be able to damage each other.
GM.NoPlayerSelfDamage = false		// Allow players to hurt themselves?
GM.NoPlayerTeamDamage = false		// Allow team-members to hurt each other?
GM.NoPlayerPlayerDamage = true 	// Allow players to hurt each other?
GM.NoNonPlayerPlayerDamage = false 	// Allow damage from non players (physics, fire etc)
GM.NoPlayerFootsteps = false		// When true, all players have silent footsteps
GM.PlayerCanNoClip = false			// When true, players can use noclip without sv_cheats
GM.TakeFragOnSuicide = true			// -1 frag on suicide



theres the shared.lua damage part

sbox_godmode 0
sbox_plpldamage 1

Even in non-sandbox gamemodes. Don’t ask me why, just do it.

k i got it.
it was this line:
GM.NoPlayerPlayerDamage = true // Allow players to hurt each other?

the details about it were a lie >=(

Umm, no, they were right. Just think about it: is it true that there is no damage, or is it false that there is no damage?