Okay, this is really starting to piss me off.
I’m working on an achievements mod for the HL2 campaign, through Garry’s Mod, and I’ve gotten to the second helicopter fight (after the one where you damage the helicopter and have it fly off; this is the one where you fight it with the airboat) and it’s really starting to piss me off.
First off, the airboat gun doesn’t even do damage, which I’ve remedied by making a psuedogun that shoots invisible bullets whenever the airboat gun is firing, and that works fine.
Except against the helicopter. I have determined that the only thing, apart from the HL2 airboat gun, that can damage the helicopter, are player-launched rpg_missiles.
util.BlastDamage doesn’t do anything, npc_grenade_frags that explode as soon as they’re spawned inside the chopper do nothing, bullets (obviously) don’t do anything, spawning rpg_missiles via script don’t do anything, and the combine ball just goes right through the damn thing.
Is there any damn way I can damage this helicopter, or am I going to have to pull the lame-ass “Sorry but we’re going to skip this level because you can’t kill the helicopter in Gmod! :buddy:!” card?