DarkRP 2.5 Texture problem?

So recently i got darkrp 2.5 for my server and now when i click f4, they are all pink and black squares. Also when i click tab, the little icons
next to kill, death and such are also pink and black. And im using ulx for darkrp 2.5, idk if this could be the problem. Also there is no errors.
I have also added it to my fast dl but its not working either.

if (SERVER) then
resource.AddFile( “sound/earthquake.mp3” )
resource.AddFile( “materials/vgui/entities/arrest_stick.vmt” )
resource.AddFile( “materials/vgui/entities/arrest_stick.vtf” )
resource.AddFile( “materials/vgui/entities/door_ram.vmt” )
resource.AddFile( “materials/vgui/entities/door_ram.vtf” )
resource.AddFile( “materials/vgui/entities/keys.vmt” )
resource.AddFile( “materials/vgui/entities/keys.vtf” )
resource.AddFile( “materials/vgui/entities/lockpick.vmt” )
resource.AddFile( “materials/vgui/entities/lockpick.vtf” )
resource.AddFile( “materials/vgui/entities/ls_sniper.vmt” )
resource.AddFile( “materials/vgui/entities/ls_sniper.vtf” )
resource.AddFile( “materials/vgui/entities/med_kit.vmt” )
resource.AddFile( “materials/vgui/entities/med_kit.vtf” )
resource.AddFile( “materials/vgui/entities/pocket.vmt” )
resource.AddFile( “materials/vgui/entities/pocket.vtf” )
resource.AddFile( “materials/vgui/entities/stunstick.vmt” )
resource.AddFile( “materials/vgui/entities/stunstick.vtf” )
resource.AddFile( “materials/vgui/entities/unarrest_stick.vmt” )
resource.AddFile( “materials/vgui/entities/unarrest_stick.vtf” )
resource.AddFile( “materials/vgui/entities/weaponchecker.vmt” )
resource.AddFile( “materials/vgui/entities/weaponchecker.vtf” )
resource.AddFile( “materials/vgui/entities/weapon_ak472.vmt” )
resource.AddFile( “materials/vgui/entities/weapon_ak472.vtf” )
resource.AddFile( “materials/vgui/entities/weapon_deagle2.vmt” )
resource.AddFile( “materials/vgui/entities/weapon_deagle2.vtf” )
resource.AddFile( “materials/vgui/entities/weapon_fiveseven2.vmt” )
resource.AddFile( “materials/vgui/entities/weapon_fiveseven2.vtf” )
resource.AddFile( “materials/vgui/entities/weapon_glock2.vmt” )
resource.AddFile( “materials/vgui/entities/weapon_glock2.vtf” )
resource.AddFile( “materials/vgui/entities/weapon_keypadchecker.vmt” )
resource.AddFile( “materials/vgui/entities/weapon_keypadchecker.vtf” )
resource.AddFile( “materials/vgui/entities/weapon_m42.vmt” )
resource.AddFile( “materials/vgui/entities/weapon_m42.vtf” )
resource.AddFile( “materials/vgui/entities/weapon_mac102.vmt” )
resource.AddFile( “materials/vgui/entities/weapon_mac102.vtf” )
resource.AddFile( “materials/vgui/entities/weapon_mp52.vmt” )
resource.AddFile( “materials/vgui/entities/weapon_mp52.vtf” )
resource.AddFile( “materials/vgui/entities/weapon_p2282.vmt” )
resource.AddFile( “materials/vgui/entities/weapon_p2282.vtf” )
resource.AddFile( “materials/vgui/entities/weapon_pumpshotgun2.vmt” )
resource.AddFile( “materials/vgui/entities/weapon_pumpshotgun2.vtf” )
resource.AddFile( “materials/fadmin/back.vmt” )
resource.AddFile( “materials/fadmin/back.vtf” )
resource.AddFile( “materials/fadmin/IconView.vmt” )
resource.AddFile( “materials/fadmin/IconView.vtf” )
resource.AddFile( “materials/fadmin/ListView.vmt” )
resource.AddFile( “materials/fadmin/ListView.vtf” )
resource.AddFile( “materials/fadmin/icons/access.vmt” )
resource.AddFile( “materials/fadmin/icons/access.vtf” )
resource.AddFile( “materials/fadmin/icons/ban.vmt” )
resource.AddFile( “materials/fadmin/icons/ban.vtf” )
resource.AddFile( “materials/fadmin/icons/changeteam.vmt” )
resource.AddFile( “materials/fadmin/icons/changeteam.vtf” )
resource.AddFile( “materials/fadmin/icons/chatmute.vmt” )
resource.AddFile( “materials/fadmin/icons/chatmute.vtf” )
resource.AddFile( “materials/fadmin/icons/cleanup.vmt” )
resource.AddFile( “materials/fadmin/icons/cleanup.vtf” )
resource.AddFile( “materials/fadmin/icons/cloak.vmt” )
resource.AddFile( “materials/fadmin/icons/cloak.vtf” )
resource.AddFile( “materials/fadmin/icons/disable.vmt” )
resource.AddFile( “materials/fadmin/icons/disable.vtf” )
resource.AddFile( “materials/fadmin/icons/freeze.vmt” )
resource.AddFile( “materials/fadmin/icons/freeze.vtf” )
resource.AddFile( “materials/fadmin/icons/god.vmt” )
resource.AddFile( “materials/fadmin/icons/god.vtf” )
resource.AddFile( “materials/fadmin/icons/ignite.vmt” )
resource.AddFile( “materials/fadmin/icons/ignite.vtf” )
resource.AddFile( “materials/fadmin/icons/jail.vmt” )
resource.AddFile( “materials/fadmin/icons/jail.vtf” )
resource.AddFile( “materials/fadmin/icons/kick.vmt” )
resource.AddFile( “materials/fadmin/icons/kick.vtf” )
resource.AddFile( “materials/fadmin/icons/Message.vmt” )
resource.AddFile( “materials/fadmin/icons/Message.vtf” )
resource.AddFile( “materials/fadmin/icons/MOTD.vmt” )
resource.AddFile( “materials/fadmin/icons/MOTD.vtf” )
resource.AddFile( “materials/fadmin/icons/noclip.vmt” )
resource.AddFile( “materials/fadmin/icons/noclip.vtf” )
resource.AddFile( “materials/fadmin/icons/PickUp.vmt” )
resource.AddFile( “materials/fadmin/icons/PickUp.vtf” )
resource.AddFile( “materials/fadmin/icons/ragdoll.vmt” )
resource.AddFile( “materials/fadmin/icons/ragdoll.vtf” )
resource.AddFile( “materials/fadmin/icons/RCON.vmt” )
resource.AddFile( “materials/fadmin/icons/RCON.vtf” )
resource.AddFile( “materials/fadmin/icons/ServerSetting.vmt” )
resource.AddFile( “materials/fadmin/icons/ServerSetting.vtf” )
resource.AddFile( “materials/fadmin/icons/slap.vmt” )
resource.AddFile( “materials/fadmin/icons/slap.vtf” )
resource.AddFile( “materials/fadmin/icons/slay.vmt” )
resource.AddFile( “materials/fadmin/icons/slay.vtf” )
resource.AddFile( “materials/fadmin/icons/spectate.vmt” )
resource.AddFile( “materials/fadmin/icons/spectate.vtf” )
resource.AddFile( “materials/fadmin/icons/teleport.vmt” )
resource.AddFile( “materials/fadmin/icons/teleport.vtf” )
resource.AddFile( “materials/fadmin/icons/voicemute.vmt” )
resource.AddFile( “materials/fadmin/icons/voicemute.vtf” )
resource.AddFile( “materials/fadmin/icons/weapon.vmt” )
resource.AddFile( “materials/fadmin/icons/weapon.vtf” )
end