DarkRP error sending shared.lua unexpected symbol near ">"

I added custom jobs to the shared.lua and now when I start my server in the middle of it starting I get this (sorry I dont know how to put the following in a code box):

DarkRP\gamemode/shared.lua:128: unexpected symbol near ‘>’
— Error SENDING CLIENTSIDE file -----------------------------------

  • File: DarkRP\gamemode/shared.lua

DarkRP\gamemode\shared.lua:128: unexpected symbol near ‘>’

Which is keeping my server from running properly.

Here is my shared.lua:

Default teams. If you make a team above the citizen team, people will spawn with that team!
TEAM_CITIZEN = AddExtraTeam(“Citizen”, Color(20, 150, 20, 255), “models/player/group01/male_01.mdl”, [[The Citizen is the most basic level of society you can hold
besides being a hobo.
You have no specific role in city life.]], {}, “citizen”, 0, 45, 0, false, false)

TEAM_POLICE = AddExtraTeam(“Civil Protection”, Color(25, 25, 170, 255), “models/player/police.mdl”, [[The protector of every citizen that lives in the city .
You have the power to arrest criminals and protect innocents.
Hit them with your arrest baton to put them in jail
Bash them with a stunstick and they might learn better than to disobey
the law.
The Battering Ram can break down the door of a criminal with a warrant
for his/her arrest.
The Battering Ram can also unfreeze frozen props(if enabled).
Type /wanted <name> to alert the public to this criminal
OR go to tab and warrant someone by clicking the warrant button]], {“arrest_stick”, “unarrest_stick”, “weapon_glock2”, “stunstick”, “door_ram”, “weaponchecker”, “item_ammo_pistol”}, “cp”, 4, 65, 0, true, true)

TEAM_GANG = AddExtraTeam(“Gangster”, Color(75, 75, 75, 255), “models/player/group03/male_01.mdl”, [[The lowest person of crime.
A gangster generally works for the Mobboss who runs the crime family.
The Mobboss sets your agenda and you follow it or you might be punished.]], {}, “gangster”, 3, 45, 0, false, false)

TEAM_MOB = AddExtraTeam(“Mob boss”, Color(25, 25, 25, 255), “models/player/gman_high.mdl”, [[The Mobboss is the boss of the criminals in the city.
With his power he coordinates the gangsters and forms an efficent crime
He has the ability to break into houses by using a lockpick.
The Mobboss also can unarrest you.]], {“lockpick”, “unarrest_stick”}, “mobboss”, 1, 60, 0, false, false)

TEAM_GUN = AddExtraTeam(“Gun Dealer”, Color(255, 140, 0, 255), “models/player/monk.mdl”, [[A gun dealer is the only person who can sell guns to other
However, make sure you aren’t caught selling guns that are illegal to
the public.
/Buyshipment <name> to Buy a weapon shipment
/Buygunlab to Buy a gunlab that spawns P228 pistols]], {}, “gundealer”, 2, 45, 0, false, false)

TEAM_MEDIC = AddExtraTeam(“Medic”, Color(47, 79, 79, 255), “models/player/kleiner.mdl”, [[With your medical knowledge, you heal players to proper
Without a medic, people can not be healed.
Left click with the Medical Kit to heal other players.
Right click with the Medical Kit to heal yourself.]], {“med_kit”}, “medic”, 3, 45, 0, false, false)

TEAM_COOK = AddExtraTeam(“Cook”, Color(238, 99, 99, 255), “models/player/mossman.mdl”, [[As a cook, it is your responsibility to feed the other members
of your city.
You can spawn a microwave and sell the food you make:
/Buymicrowave]], {}, “cook”, 2, 45, 0, 0, false)

TEAM_CHIEF = AddExtraTeam(“Civil Protection Chief”, Color(20, 20, 255, 255), “models/player/combine_soldier_prisonguard.mdl”, [[The Chief is the leader of the Civil Protection unit.
Coordinate the police forces to bring law to the city
Hit them with arrest baton to put them in jail
Bash them with a stunstick and they might learn better than to
disobey the law.
The Battering Ram can break down the door of a criminal with a
warrant for his/her arrest.
Type /wanted <name> to alert the public to this criminal
Type /jailpos to set the Jail Position]], {“arrest_stick”, “unarrest_stick”, “weapon_deagle2”, “stunstick”, “door_ram”, “weaponchecker”, “item_ammo_pistol”}, “chief”, 1, 75, 0, false, true, TEAM_POLICE)

TEAM_MAYOR = AddExtraTeam(“Mayor”, Color(150, 20, 20, 255), “models/player/breen.mdl”, [[The Mayor of the city creates laws to serve the greater good
of the people.
If you are the mayor you may create and accept warrants.
Type /wanted <name> to warrant a player
Type /jailpos to set the Jail Position
Type /lockdown initiate a lockdown of the city.
Everyone must be inside during a lockdown.
The cops patrol the area
/unlockdown to end a lockdown]], {“item_ammo_pistol”}, “mayor”, 1, 85, 0, true, false/, {TEAM_CHIEF, TEAM_POLICE}/)


You can make extra classes here. Set everything up here and the rest will be done for you! no more editing 100 files without knowing what you’re doing!!!
Ok here’s how:

To make an extra class do this:
AddExtraTeam( “<NAME OF THE CLASS>”, Color(<red>, <Green>, <blue>, 255), “<Player model>” , [[<the description(it can have enters)>]], { “<first extra weapon>”,"<second extra weapon>", etc…}, “<chat command to become it(WITHOUT THE /!)>”, <maximum amount of this team> <the salary he gets>, 0/1/2 = public /admin only / superadmin only, <1/0/true/false Do you have to vote to become it>, true/false DOES THIS TEAM HAVE A GUN LICENSE?, TEAM: Which team you need to be to become this team)

The real example is here: it’s the Hobo: */

–VAR without /!!! The name the color(what you see in tab) the player model The description
TEAM_HOBO = AddExtraTeam(“Hobo”, Color(80, 45, 0, 255), “models/player/corpse1.mdl”, [[The lowest member of society. All people see you laugh.
You have no home.
Beg for your food and money
Sing for everyone who passes to get money
Make your own wooden home somewhere in a corner or
outside someone else’s door]], {“weapon_bugbait”}, “hobo”, 5, 0, 0, false)
//No extra weapons say /hobo to become hobo Maximum hobo’s = 5 his salary = 0 because hobo’s don’t earn money. 0 = everyone can become hobo , false = you don’t have to vote to become hobo

TEAM_swat = AddExtraTeam(“S.W.A.T”, Color(51,102,102,255), “models/player/riot.mdl”, [[S.W.A.T Tactical Forces Unit. Very dangerious but very sweet job. Cleans the streets from high terror attacks. ]], {“weapon_mp52”, “weapon_fiveseven2”, “arrest_stick”, “door_ram”, “stunstick”, “unarrest_stick”, “weaponchecker”}, “swat”, 3, 75, 0, true)

TEAM_swatchief = AddExtraTeam(“S.W.A.T Chief”, Color(51,102,51,255), “models/player/urban.mdl”, [[S.W.A.T Tactical Forces Unit. Even sweeter and even more dangerious! Cleans the streets from high terror attacks. Oh yeah, your incharge! ]], {“arrest_stick”, “door_ram”, “stunstick”, “unarrest_stick”, “weapon_deagle2”, “weapon_m42”, “weapon_pumpshotgun2”, “weaponchecker”}, “swatchief”, 1, 85, 0, true)

TEAM_hitman = AddExtraTeam(“Hitman”, Color(153,0,255,255), “models/player/leet.mdl”, [[A Hitman, kills targeted people for money.
]], {“lockpick”, “ls_sniper”, “weapon_p2282”}, “hitman”, 2, 50, 0, false)

TEAM_lard = AddExtraTeam(“Fat Ass”, Color(255,0,102,255), “models/player/monk.mdl”, [[Your a Fat Ass, you eat!
Eat or else you die!
]], {“lockpick”}, “lard”, 5, 45, 0, false)

TEAM_terrorist = AddExtraTeam(“Terrorist”, Color(204,153,0,255), “models/player/phoenix.mdl”, [[Allah will be proud!
You are Terrorist, destroy all Americans!
You kill: Cops, S.W.A.T, Mayors, and Soldiers.
Mostly hold them for ransom.
]], {“weapon_jihadbomb”, “door_ram”, “lockpick”, “stunstick”, “unarrest_stick”, “weapon_ak472”, “weapon_fiveseven2”}, “terrorist”, 4, 50, 0, true)

TEAM_salesman = AddExtraTeam(“Salesman”, Color(51,204,255,255), “models/player/hostage/hostage_03.mdl”, [[Sell anything from props to cars, to houses!
Don’t sell guns, that’s for the Gundealers!
]], {}, “salesman”, 4, 55, 0, false)

TEAM_zombie = AddExtraTeam(“Zombie”, Color(255,0,0,255), “models/player/classic.mdl”, [[Brains!!!
Kill or Bite to spread infection!
]], {“bite”}, “zombie”, 10, 0, 0, true)

TEAM_spidy = AddExtraTeam(“Spiderman”, Color(255,0,0,255), “models/Spiderman/spiderman.mdl”, [[You are Spiderman! Help defend the city!]], {“spiderman’s_swep”}, “spidy”, 1, 80, 0, true)

TEAM_retard = AddExtraTeam(“Retard”, Color(255,255,0,255), “models/humans/group01/ronaldm.mdl”, [[Go act retarted]], {“Taser”}, “retard”, 2, 60, 0, )

TEAM_hax = AddExtraTeam(“Hacks Hater”, Color(51,102,255,255), “models/player/combine_soldier.mdl”, [[KILL HACKERS]], {“weapon_haxgun”}, “hax”, 1, 80, 1, )

TEAM_grim = AddExtraTeam(“Grim Reaper”, Color(102,51,0,255), “models/grim.mdl”, [[You are the Grim Reaper. Your job is to make sure that everyone dies at somepoint, but watch out for the law]], {“spyknife”}, “grim”, 1, 80, 0, )

I found the solution: i forgot to add false to the end of several jobs