DarkRP Help regarding shipments

I am currently trying to figure out how to make a persons shipments/items that he bought when he was a certain job go away. Not for all jobs, only for 1 job, we have this radio broadcaster job but if the radio broadcast switches jobs his microphone is still there and we need a way to get rid of it.

To clear it up, DarkRP’s native command won’t be useful in this type of scenario since we want only the radio broadcaster to loose his items.

Can you locate the function that is called when the player switches jobs?

Its probably like meta:ChangeClass or something.

Im not a LUA programmer, but I came here because I found it the only section relevant to my problem.

Are you using the latest SVN?

If not what version of DarkRP?

I’m using the latest SVN, 882.