So I have set to when players change jobs that they respawn. But they end up not being able to respawn. But when players kill themself or get killed by other players they respawn fine.
But I need them to respawn because, my job code gives them more health. If they dont respawn when changing jobs they dont get the health until they die again
Found the fix, just had to use PlayerLoadout instead of PlayerSpawn and now I can disable the players respawning when switching jobs