DarkRP jobs, and TFA

Hello, just wondering how to add a TFA skin as a weapon on a darkrp job?
would it be something like this:
(let’s the name of the weapon is ak-47 and the model i want instead of the default is located in models/base/ak47redline.mdl)

function(ply)
ply:give = “ak-47”
skin:“models/base/ak47redline.mdl”
end,
??
Doubht that would be anywhere near how it would be, but is there any scripts that allow me to do this?

:nope:

You’re not doing any of that correctly.

First time I’m seeing something done as badly.