Hello, on our server let’s pretend we have a job called Juggernaut and we want players to spawn with 250 hp, 150 armor, and 50% movement speed. Does anyone know the code to set maxplayerhealth and player armor and player movement speed on job change/respawn? I know it’s possible, many servers have it, it’s just that I don’t know how. The job code is perfectly fine if you were wondering…I just need to know what to add to the end of it for these effect.
Oh yeah, I’ve seen threads like this in the past when I looked this up so I apologize, however those code does not work, so here I am.