datastream.GetProgress is incomplete

So yea, can you guys fix that?

It outputs the amount of characters received on the server as of the function call, but there is no way to get the total, so no way to get the true progress on a scale from 0 to 1 (chars_sent/total_chars). This would be useful.

Send the length first, and then use that for comparison. How is it supposed to know the length? The server doesn’t get a number from the client specifying length, you have to do it. Hell you could hack that into Datastream.