[release]The 4th level of L4D’s Scenario “Dead Air” is finally available to download… for Gmod !
[ul]How to get it working ?
NEW EASIER AND FASTER METHOD HERE! http://www.facepunch.com/showthread.php?t=903768
[ul]Step 1 : Getting the L4D models and materials to Gmod
-Download and launch Gibbed’s .VPK Extractor.
-Click on “Extract” and browse to your Left 4 Dead folder (steamapps/common/left 4 dead/left4dead)
-Now, select the folder you want the files to get extracted in. I’d suggest you to make a new folder.
-Click on OK and wait for it to finish.
When it’s done, browse to the folder in wich you extracted the files. You should see a models folder, open it.
-Download this .bat file, it will fix the files so they work in the Source Engine 14 (Garry’s Mod Engine)
-Put it in the models folder and launch it.
-If the bat file open notepad instead of a cmd : just open it with notepad, "Save As" and rename it "vtxfixer.bat" (Thanks GoldenBullet)
-Wait for the .bat to fix the files.
-When it’s done, just put the Models, Materials and Sound files to your Garrysmod folder.
[ul]Possible other way to get the models and textures
Download this pack : http://www.facepunch.com/showthread.php?t=773145
I don't know if it will work, when i tried it failed, but worked for jason278. Please send a feedback about this method in the thread!
[ul]Step 2 : Fixing known bugs
-Shiny zombies : Download the garrysmod.org zombie pack, or just fix the .vmt by yourself. (i’m not going to explain how, either you know how to do it, or you don’t, and it may fuck up everything)
-Wireframe ropes : delete the “cable” folder in garrysmod/materials
-Visible area_portals : I forgot to delete some of them, since the compiling takes waaaaaaay too long, you’re going to have to hide them by yourself.[/ul]
http://uppix.net/5/e/5/8005b7f95b0aedfddd9a7e29eef50t.jpg http://uppix.net/0/3/5/80c1a67db7ebfd4793367ba18ed8et.jpg http://uppix.net/4/d/3/a7e105466ea2935e1525ffdab2bfat.jpg http://uppix.net/1/9/4/1b463eeda6ed6cf8a5144861a64c5t.jpg
Video by itzapy!
Have fun with it, i may port more if i have the motivation and time.
Also, don’t forget to thanks BigBoom, i couldn’t have released it without his help !