I want something like the Dead Space Health Monitoring System known as the RIG, only the spinal part where the health bar is and maybe the stasis meter, rigged so it can be bone merged to a player model (You may think what I’m about to do with that model if you make it), UV mapped so that the health bar is separated from the rest of the rig (other words, a separate material for the RIG and the health bar) for a 32 x 256 texture (the UV map must take the whole size of the texture). Reason why is because I think I can pull off the Dead Space style health system by using a special spawn-able ENT I may be able to make (it sets the frame of the health bar texture if I’m correct about my theory). If you don’t know what a RIG is, look here: http://deadspace.wikia.com/wiki/RIG
Oh yea, I’m going to use it to make a ENT that will attach to the player and monitor their health like in Dead Space if you haven’t got the picture already…