This is my first time on the forum so I hope Iv posted this to the right place, but here it is:
Rust is a fantastic game and the direction its going is awesome. If it please you mighty developers, as a humble naked, I was hoping you would take into consideration some possibilities for the future!
-Im sure im not alone in feeling as though there should be some sort of camouflage net system for hiding structures or traps or whatever else. I think bushes could be used as the primary resource for this as well as a possible food source (berries?). Additionally perhaps the addition of a sniper’s ghillie suit stemming from the same resources could be an option.
-Digging. Enough said. Im just playing, however, while Im sure this would be incredibly difficult to implement, the idea of tunneling under fortress walls, building a proper basement, burying a large treasure chest, or potentially building a tiger trap just sounds like far too much fun to leave out.
-The food system is nice, but doesnt seem to work as Im sure it is intended to. It just doesnt make sense to be able to eat 25 wolf steaks and not have to eat for a month unless it is to heal. While dealing with this will undoubtedly be a pain for players, Rust is after all a survival game. Therefore I propose simply reducing the total amount of food and water that can be stored from 1000 to something more realistic. Possibly 150-200? this would force players to worry more about survival and roam around in search of animals (which on that note are not very threatening in the least, and should maybe be strengthened).
-Ill leave this as a final thought as I dont want to take up too much of your time, but a buildable spotlight system would be amazing ^^
Thanks so much for taking the time to read this, and I hope that you like these ideas. Also thank you for all the hard work you do for all of us lowly nakeds, it really does mean a whole lot.