I’m new to LUA and I’m working on making a custom gamemode.
It’s called FBI. Basically a team of agents against a team of gangsters where the win trigger is the death of the ganglord which is a seperate class, but on the same team as the gangsters. I just can’t figure out how to define the death of the ganglord as a win trigger.
It’s based on the Fretta gamemode. I have everything else in place… But I can’t figure this out. This would give me a good starting point to learning LUA, so I would appreciate any help.