I own a fretta server with a deathrun gamemode on it.
Some people have been complaining that the air strafing isn’t working right, and that I have to edit something (such as a convar).
My question is, what do I edit? Or, do I edit anything at all and instead need a script?
Basically what I want to happen is that when a player jumps, they don’t lose the speed they were moving at before they jumped. e.g. If you jumped 5 feet and reached the peak of your jump, then did a 180 spin in a milllisecond, you would land right back where you started (maybe a few millimeters off). Also, if they jump, then hit “s” in midair, they immediately stop.
Thanks if you can help.