deathrun restarts on gravity death

Everytime one of my players dies from gravity the round instantly restarts, these are the only errors

Warning: killicon not found ‘worldspawn’
-[sR]- D3tective was killed by worldspawn
Failed to load sound “physics\flesh\flesh_break1.wav”, file probably missing from disk/repository
Warning: killicon not found ‘worldspawn’

What gamemode? Those errors have nothing to do with what you’re describing.

He’s saying the Gamemode is death run (which one specifically I don’t know) and that those are the ONLY errors in the console. Though you need to provide a bit more info such as map, addons (could possibly be a conflicting one), etc.

Edit: Woo! 500th post

Is that your client or the server console, if it’s your client check the server console for errors and post that.

I’m not getting any errors in the console that I can see. Another error that I just found out happens as well is that when ever one dies from gravity the rounds till map changes goes to 1. I’m still testing for more info.

[editline]14th May 2014[/editline]

My only addons are a models folder, 2 separate custom ulx commands, ulib, ulx, and the pointshop.

Which deathrun gamemode are you using?