Hi there. This is my first real thread, so please be gentle.
I’m really not that critically experienced with Valve’s Hammer Editor, so I need someone who’s good at what they do to decompile this map for me and recompile it with High Dynamic Range. (HDR)
Here’s the map: https://garrysmods.org/download/1757/gm-clandestine-v1zip
I need this map for an upcoming SFM video that I’ve been working on for a few months now, but maps without HDR don’t really behave like they do in Garry’s Mod. They somehow look worse, even when I try to re-enable the lighting in SFM itself. But doing that is a bit of a crap shoot, because I lose really important things like shadows and Ambient Occlusion.
In theory, it should be a relatively quick and simple process, but unfortunately nothing for me ever seems to be simple. I’m not trying to sound pathetic, but I really don’t have anyone else to help me out.
Big thanks to anyone who is willing to do this for me. If I decide or get requested to release this map, you will be credited to the fullest degree.