Hey guys time for my next spam-idea topic
Okay so first Deeper Food System-
We have calories in game.
But it would be nice to see also proteins.
Proteins would be replenished by eating meat , and calories by more carbon food
So if we run our calories to 0 our hatchet slows,thats already in game,and calories
should be used more as a active food bar. Proteins should be more passive
and affect things like character durablity,attack strenght and others.
Also there should be food combo like - u ate bread and tuna u get bonus
beacuse u ate proteins and calories food.
Food should decay,you would need to store it etc
Food should be important part of survival
And windows ( instead of putting a door in a window just put a window here right?)
Okay and now farming:
You run into a wild crop at forest. U gather it with a hatchet but what now?
You see a dirt pile! In a forest! So you run and hatchet it too.
And then you return to your base and craft farmground from the dirt.
Place it on the ground,plant crops ( it would be like placing a pillar on foundation)
Okay! You have a some kind of wheat now.
You craft flour
And then uncooked bread using flour and water
Cook it in campfire (We need ovens! That would be cool! Creating an oven!)
And eat! Ta - da delicious calories.
Also,clay piles. Would spawn near water.
U punch it with hatchet,gather clay,craft into unburnt bricks,burn in oven
and then create delicious brick walls!
What would the bed do?
It would be like a sleeping bag,but more durable and cool looking.
Also village system -
You can craft a village pillar.
Village wars would be cool then!
Once its placed,you have acces to village menu.
You can add new members etc.
Every member can spawn on the village pillar if he died.
How do u guys like ma ideaz?