Some folks were able to pull audio out of the game (It used the Audiokinetic Wwise middleware audio engine just as Destiny 2 does), but they never got further than the Xbox 360 & PlayStation 3 games’ disc copies, and even then it just extended to music, a shame considering the abundance of ambient dialogue especially from The Tower’s speakers & Cayde’s occasional reference to his favourite game that “starts with an ‘H’” that proved an eager listen. Nevertheless, considering the pain Wwise is for modders to explore & export, having what we got is no small joy. Unfortunately, I never heard much outside of datamining that uncovered yet-to-be implemented weapons which mostly arrived eventually (With the ‘Dubious Volley’ showcased in Destiny 2), and assumed most of the artistic replication both digital & physical was being done from scratch and/or with aid from whatever official web-based resources were on offer.
Being on PC, I’d like to think more people with the know how will get a chance to figure out how we can explore & export what’s within Destiny 2. And there’s been enthusiasm thus far at least (I believe I’ve even encountered a genuine example of extracted audio samples from Destiny 2’s Beta at one point), so let’s hope successful results follow. There’s an awful lot of old & new visual & audio assets I’d sure love to see people get to make use of.