Well since the last thread was virtually ignored and we’ve had no update whatsoever about it…
Devs: Do you guys plan on implementing a permanent fix to the desync issue? It’s worse than it was before. I literally desync every 2 minutes on the dot.
The game is ultimately unplayable for me and a few others. Granted this only affects 1% of your userbase, but it’s still a major issue when we get into a bind where 3 zombies are on our ass, we’re running away… desync and die.
I’m getting peeved with not being able to play at all.
Game is in alpha, this is understood, but since you guys fixed it once before… is there any possibility on a hotfix for it or do I have to wait for another patch and keep my fingers crossed that it wont happen any longer?