Detailed Collisions. HELP!

Is there anyway to make detailed collision for this crate? I want to be able to shoot through the holes.


I dont think studiomdl will ever allow you to compile a phy model with holes without modifying it.

You are going to model a phymodel for that in a 3D editor. You might be able to make one with propper, but I have not tested that. My best guess on how to make it is making a type of box cage grid like square holes:

For example, I made a custom phymodel like this out of boxes for a shelf on this cokemachine I made:

I’ll try that, thanks.