SO, I’m here wondering if someone would kindly tell me how to make it so that I can tell when a NPC is shot in the head, so that way I can make a zombie take damage only then, I’m trying to make a gamemode. Thank you.
See these 2 pages :
http://wiki.garrysmod.com/favicon.ico](wiki.garrysmod.com/?title=Gamemode.ScalePlayerDamage)** <-- Contains an example you can adapt to the first one.
You could use…
hitgroup == HITGROUP_HEAD
If you looked at what Crazy Quebec posted that’s exactly what was in the link, along with a hook to use it in.