I can’t seem to find the hook or function I need use in this case… I need to determine what team the player is on. ply:team() is not working client side for some reason. Is there any way to do this easily?
Seems to work for me
] lua_run_cl for k, v in pairs( player.GetAll() ) do v:ChatPrint( “You are on team “…v:Team()…” (”…team.GetName( v:Team() )…")" ) end
You are on team 1001 (Unassigned)
Post your code then chief
if ply:team() == 2 then
local team = LocalPlayer():Team()
if team == 2 then
You didnt define plteam in yours by the way
His error was capitalization.
It’s “Team()”, not “team()”
Wait he changed his code after i edited it, i couldnt of possibly fixed the case sensitivity
Ya sorry I originally pasted an old version I had tryed… Sorry about that I fixed it as soon as I could
Ok this worked, Thank you very much, both of you!
I fixed capitalization, Dave. Thank you
And I change ply: to LocalPlayer:, Willox. Thank you