"EAC have been patching in the background. We were seeing problems with an error about SP2, that’s fixed. You should also be able to play on Windows 10 now.
It’s probably a good time to explain why we have these EAC guys working at this instead of doing it ourselves. We didn’t get into game development to fight these battles. Having a bunch of guys who specialise in this kind of stuff means we can concentrate on game development. Which is where we should be focusing all of our attention. And so far it’s working. There are hacks for Rust – there always are going to be. But there are a lot less hacks for the current version than there were for Legacy.
Something I’ve been considering lately. There are situations where someone will find an exploit, or a way around EAC, and they’ll keep it a secret. Would it be a good idea to start a kind of reward system – where people revealing ways around our anti-cheat solutions would get a cash reward for reporting unreported exploits?"
Well this combined with the networking changes (moving to raknet) is all very good to hear.
The rewards system— I think thats an awesome idea! IMO a great reward would be (after final approval or something) would be a giftable copy of the game. I mean, it has a direct value on it, it will help build the player base and community, and if anyone playing this game cares enough about the game to report massive glitches/hacks I am sure that they would be more than happy with an extra copy of Rust to gift to a friend.
Anyone else have any ideas on this?