In Devblog 76, garry posted the following, with an interactive poll. Go vote if you haven’t yet. As of thread creation, it had 7,814 votes and was climbing consistently. [sp]Please do not make the thread about the vote count getting higher.[/sp]
As of the time this thread was posted, “weekly” was winning with 38%, with “two weeks, blog weekly” behind it at 31%, and 15% to “monthly, blog weekly” and the scraps for the rest.
What does everyone think? Discuss!
Edit to add in my own contribution: Don’t forget that you can usually/always hop onto the development branch and join development servers to see what’s going on on the cutting edge. ALSO, you can stop Steam from updating the client, and if you keep a client matched to the same version as a server (assuming you both agree to stop updating at revision XYZ until the next monthly patch), you can play on it for as long as you want. If Rust did move to monthly patches (with weekly devblogs, say), I imagine that there would be community servers that would announce an update freeze when the development branch hits a certain plateau of stability with whatever new features were going in at the time, and everyone who then turned off automatic updating in Steam for Rust would be able to play on that server until the next major plateau worth upgrading to before the end of the monthly update cycle. It would require a little bit of coordination to make sure you didn’t miss the announcement and accidentally have Steam update you too far ahead, but perhaps servers could choose the times of day when the Rust team isn’t pushing commits out to @RustUpdates (i.e. they’ve gone to bed) to make go/no-go decisions on version freezes, or simply just pick a day and take whatever’s available.
Alternatively, if it’s possible, the devs could have the client builds on SteamCMD and people could pull down and overwrite their Rust install with the older build; then you just have the server announce what build it’s using and how to get the matching client build off SteamCMD (with instructions for using SteamCMD, hopefully). If this is possible already, I’m not aware and I think it should be expanded on. Without enabling warez, obviously.