Different formats of sounds?

Hey guys, in some SWEPS I’ve seen stuff like this:

Sound( “Weapon_AK47.Single” )

and others have the whole directory precached and then played.

Now, I think that some are different because the directory sounds are custom, and the short ones using Sound( “” ) are defaultly in the game.

Is there a list of these short default sounds somewhere? I’d really like to know. Thanks!

Look in the /scripts/game_sounds_weapons.txt script of whatever game you need a sound for.

Alright, thanks!

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