I was wondering if someone could add an extra feature to the TARDIS Scripted Entity in the Doctor Who pack found here:
I have suggested the idea there, but the people there really don’t seem to get the idea. Basically I want an additional entity, the TARDIS interior (change the name of the already existing SENT to TARDIS exterior) that outputs the GPS co-ordinates of just next to the door of the interior (use the model in the pack for the interior) It also has 3 inputs, ExteriorX ExteriorY and ExteriorZ. (which will be wired up to the 3 extra outputs i want you to add to the exterior.) Then add 3 outputs to the exterior (ExteriorX, ExteriorY and ExteriorZ) which are the GPS co-ordinates of the exterior. (This will be wired to the inputs i said before) On pressing E on the door of the interior, you are sent to the co-ordinates of the exterior. Then add more inputs to the exterior, InteriorX, InteriorY and InteriorZ which will be wired up to the co-ordinates exported by the interior. On pressing E on the exterior, you will be sent to these co-ordinates. (There’s already a function on it for USE, remove that)
Could you make it so that the code adds a few units to the exterior co-ordinates so you dont appear inside the exterior entity, but rather next to it?
You will be credited when i link the creator of the doctor who pack to this, and whether this is actually used in the pack or used as a proof of concept, they will most likely credit you.
If there’s anything you don’t understand about that idea, ask me. It’s a scary, badly written chunk of writing so i dont expect anyone to be able to absorb all that.
Thanks in advance, godly lua coder