How do I disable the screech you hear when an explosion occurs?:goleft:
As in the sound of the explosion? Or if you could explain this “Screech” better? I would assume replacing the sound file with a blank sound… Is that what your looking for?
Do you mean the ringing sound when you are close to an explosion?
Yeah that, right now I’m disabling it by changing the damage type of every explosion but that’s not optimal. A way to just disable the sound would be nice.
function GM:OnDamagedByExplosion( ply, dmginfo )
ply:SetDSP( 0, false )
I honestly have no clue, rate me dumb
Can just return true in it.