Disable player bumping into objects 'push'

Hello. Is is possible to disable object pushing by bumping into it, without freezing the object or setting the players mass to 1 ?
Example: You bump into a TV and the TV moves. I want the TV to stand still, even if you bump into it. Can i do this in Lua?

I tried with setting the player’s mass to 1. You can’t move objects if you bump into them, but if you crouch, you can…

Any ideas?

use

You mean Freeze All Props and then what? How would this help me? I don’t think you understand what i want to accomplish. * I want the TV to stand still, even if you bump into it*

You could use prop_dynamics. They won’t move with physics and can be solid.

So are you ever going to be moving the tv?

If you played Left4Dead, you’d see that you can’t move objects ( example: a wooden crate ) if you bump into them, but you can push them a little (by adding velocity of course) with the secondary attack. That’s what i want to do in Garry’s Mod.

You could make them entities and then program a ENT:PhysicsCollide to push the player back slightly