Displacement crashed me?

When walking on certain displacements, my map crashes… its rather annoying and also found out this was the problem on evocity with the cave… if you walked on a certain displacement it crashed. There are no displacement errors in the compile log, so i have no idea why this is happening. Does anyone know how to fix this problem without removing the displacments? Thanks

Don’t use power-4 displacements.

Use power 2, and clip the displacements into lesser square pieces. Then just group them together and you’re good to go.

[editline]lol[/editline]

:v:

Ahh ok thanks!, ill give that a try :stuck_out_tongue:

Why?
Power of four at a large size/ power of 3 at a medium size work just fine.
Its not power of four that crashes you, its the fact that the displacement vertices are too close.
So a tiny power of two will crash you just as sure as a small power of four will