When walking on certain displacements, my map crashes… its rather annoying and also found out this was the problem on evocity with the cave… if you walked on a certain displacement it crashed. There are no displacement errors in the compile log, so i have no idea why this is happening. Does anyone know how to fix this problem without removing the displacments? Thanks
Don’t use power-4 displacements.
Use power 2, and clip the displacements into lesser square pieces. Then just group them together and you’re good to go.
[editline]lol[/editline]
Ahh ok thanks!, ill give that a try
Why?
Power of four at a large size/ power of 3 at a medium size work just fine.
Its not power of four that crashes you, its the fact that the displacement vertices are too close.
So a tiny power of two will crash you just as sure as a small power of four will